MIT Press
A Playful Production Process: For Game Designers (and Everyone)
The Practice of Prolog (Logic Programming)
The Logic of Political Survival (Mit Press)
Artificial General Intelligence (The MIT Press Essential Knowledge series)
I Could Not Believe It: The 1979 Teenage Diaries of Sean DeLear
Introduction to Quantitative Economics
Parallel Distributed Processing, Volume 1: Explorations in the Microstructure of Cognition: Foundations...
Impossible Languages
Design, Empathy, Interpretation: Toward Interpretive Design Research (Design Thinking, Theory)
CRISPR People: The Science and Ethics of Editing Humans
Atlas of Perfumed Botany
Outside Color: Perceptual Science and the Puzzle of Color in Philosophy (Mit Press)
Playing at the World, 2E, Volume 2: Three Pillars of Role-Playing Games...
Explaining Life through Evolution
Phenology (The MIT Press Essential Knowledge series)
Formalism and Historicity: Models Methods in Twentieth Century Art (October Books)
Open Strategy: Mastering Disruption from Outside the C Suite (Management on Cutting Edge)
Mortevivum: Photography and the Politics of Visual (On Seeing)
Harvesting the Biosphere: What We Have Taken from Nature (The MIT Press)
the AI Advantage: How to Put Artificial Intelligence Revolution Work (Management on Cutting Edge)
The Formula for Better Health: How to Save Millions of Lives Including Your Own
The New Television: Video After Television
the Power of Resilience: How Best Companies Manage Unexpected (Mit Press)
Change in View: Principles of Reasoning (Bradford Book)
Getting Up: Subway Graffiti in New York (The MIT Press)
Counting Feminicide: Data Feminism in Action
Supernova (The MIT Press Essential Knowledge series)
Russian Cosmism
Technology's Child: Digital Media’s Role in the Ages and Stages of Growing Up
Of Remixology: Ethics and Aesthetics after Remix
Nach Oben